3ds Max


Module 1: Introduction to 3ds Max


Module 2: Working with Objects and Transformations


Module 3: Modeling Techniques in 3ds Max

3.1 Polygonal Modeling

3.2 Spline and NURBS Modeling

3.3 Subdivision Surface Modeling


Module 4: Modifiers and Advanced Modeling


Module 5: Materials and Texturing


Module 6: Lighting and Shadows


Module 7: Cameras and Composition


Module 8: Animation in 3ds Max

8.1 Keyframe Animation

8.2 Character Rigging and Skinning

8.3 Particle Systems and Dynamics


Module 9: Rendering and Output

9.1 Standard and Advanced Rendering

9.2 Rendering Techniques

9.3 Exporting and File Formats


Module 10: Special Effects and Advanced Topics